Wrestling 101

  • Takedown = 3 Pts. From the neutral position, when one wrestler takes the other wrestler down to the mat and controls him from the top, a takedown is scored – 3 Pts.
  • Reversal = 2 Pts. When a wrestler is on the bottom in the referee’s position and reverses his opponent to the top in the referees position, a reversal is scored – 2 Pts.
  • Escape = 1 Pt. When a wrestler is on the bottom in the referee’s position and escapes to the neutral position without reversing the top man, an escape is scored – 1 Pt.
  • Near Fall (back points/exposure) = 2 Pts. When the bottom wrestler has his back exposed to the mat on an angle of 45 degrees or less for a count of 2 to 3 seconds, a 2 Pt. near fall is scored.
  • Near Fall (back points/exposure) = 3 Pts. When the bottom wrestler has his back exposed to the mat on an angle of 45 degrees or less for a count of 3 seconds or more a 3 Pt. near fall is scored.
  • Near Fall (back points/exposure) = 4 Pts. When the bottom wrestler has his back exposed to the mat on an angle of 45 degrees or less for a count of 4 seconds or more a 3 Pt. near fall is scored.
  • Penalty Points can be awarded to the opponent of the wrestler in violation of certain rules and conduct. The following is a list of commonly awarded penalty points. •Stalling (one or both wrestlers not initiating action or one wrestler being totally defensive and backing away from opponent) – Initially a warning, followed by penalty of 1 Pt., with each additional incident incurring penalties of 1 Pt. – 2 Pts. – 2 Pts. – Disqualification.
  • False Start/Illegal Start Position (starting before the whistle blows, top or bottom wrestler not aligned in the proper referee’s position) – 2 warnings, followed by 1 Pt. penalties for each additional incident – No Disqualification.
  • Locked Hands (top wrestler clasping hands together without having the bottom wrestler on his back)– Immediate 1 Pt. penalty. Each additional incident is followed by incurring penalties of 1 Pt. – 2 Pts. – 2 Pts. – Disqualification.
  • Illegal Holds (full nelson, figure 4 the body, scissor the head, headlock without the opponent’s arm, etc.)– Immediate 1 Pt. penalty. Each additional incident is followed by incurring penalties of 1 Pt. – 2 Pts. – 2 Pts. – Disqualification.
  • Technical Violations (grasping uniform/headgear, improper equipment (i.e. no headgear), fleeing the mat, unsportsmanlike conduct, unnecessary roughness)– Immediate 1 Pt. penalty. Each additional incident is followed by incurring penalties of 1 Pt. – 2 Pts. – 2 Pts. – Disqualification.
  • Cause for Ejection Penalties– Gross misconduct, slamming or any illegal move that injures an opponent. That injury defaults the match.
  • Overtime Scoring– A winner must be declared in all individual matches. If a match is tied at the end of regulation, the following overtime scoring system is used in order, until a winner is declared.
  • 1 minute sudden death period(first person to score wins).
  • Two 30 second tie breakers (wrestlers swap referee’s positions).If match is still tied, it goes to a ride-out.
  • 30 second ride-out (wrestler who scored first has the choice in referee’s position).If wrestler escapes from bottom position, he wins. If he is ridden-out for the 30 seconds, he loses.
  • ​Team Scoring System– A wrestling team scores points via the results of individual wrestler’s matches.
    • 6 Pts. – Wrestler wins by pin or forfeit, injury default, disqualification of the opponent.
    • 5 Pts.– Wrestler wins by technical fall (lead of 15 Pts. during the match)
    • 4 Pts.– Wrestler wins by major decision (point spread of between 8 and 14 pts.).
    • 3 Pts.– Wrestler wins by regular decision (7 points or less)

​Teams can also be penalized team points for unsportsmanlike conduct and other violations of the individual wrestlers or the coaching staff.

​Below is a chart of referee wrestling scoring and match hand signals.​​